Well I seem to be firmly entrenched in the WARhammer struggle to reign Chaos on Order so I figured it was time for another gold expenditure and picked a new last name.
Mokesh Diesalot seemed apropos for this Squig Herder as my playstyle tends to lead to getting very high on peoples agro list.
Friday, January 29, 2010
Saturday, January 16, 2010
Ding Rank 40 Mokesh Shroomhunta
Dinged off of Gregory the Swift. Thanks Greg ol' pal, shame ya had to die in the process.
Well know to start the grind to RR80. yeah, good luck with that.
Well know to start the grind to RR80. yeah, good luck with that.
Mokesh Da Shroomhunta
Well I should hit Rank 40 on my Squig Herder today. I'm still enjoying aspects of the game, but it truly is WAITHammer. Each and everyday is basically this: Take Keeps and Battlefield Objectives...Wait for Zone Lock...Wait for 3 Zone locks...Rush to Altdorf...Try to make it to phase 2.....Rarely do.....Wait a few more hours.....Do it all over again.
I enjoy the PvP aspects moreso than the RvR. It seems I have encountered a new breed of player though: the RvR Carebear. In the name of capturing objectives for the good of the entire Realm thses nubs avoid any in-your-face PvP at all costs.
man I miss old Bria pre NGE SWG
I enjoy the PvP aspects moreso than the RvR. It seems I have encountered a new breed of player though: the RvR Carebear. In the name of capturing objectives for the good of the entire Realm thses nubs avoid any in-your-face PvP at all costs.
man I miss old Bria pre NGE SWG
Sunday, January 3, 2010
Monday, December 21, 2009
My Official Warhammer Doesn't Suck Post
Hmm, upon further reflection and a quick Vaginal Sand Reduction - I have to say I am actually liking Warhammer. For one thing I much prefer their Flight system to that of WoW. A short animation, a short loading please wait and Bam! - you're there. In fact had Warhammer been released at a different time and with a few less "bugs" it prolly would have done quite well.
Sunday, December 20, 2009
My official Warhammer sucks, is dead and deserves it post
Tried it. Would never buy it. Won't even play it for free. Period. First off - the interface is a cut & paste job of WoW's UI, which by itself may not be a bad thing. Word looks like WordPerfect and Star Office and that's a good thing as it makes switching from one application to another very easy, but Mythic and EA games forgot one thing - making a game look like the most popular MMO of all time doesn't make your game fun. Warhammer just straight up isn't any fun. Although the UI looks like Blizzards World of Warcraft it is far clunkier: the cursor feels sluggish, the characters animations are jerky, the targeting system is inferior to many games, the map system needs a rewrite,.. etc etc.
Here's a great example of how Mythic just doesn't get how to make a fun game. I started a Sorceress (generic ranged DPS) character. At level 3 I got a buff spell that raises my resistences. The spell lasts 20 seconds and has a cooldown of 60 seconds. Ok so it's a "oh fuck" spell that I'd cast if I'm getting pummeled? Not really as the small resistence increase won't save yer butt at all. So, then it's a "maintenance" spell. By maintenance I mean every bloody 60 seconds I have to keep casting it, so I can have its paltry effects for 20 seconds. LOL I hate shit like that in games. Would it have been so unbalancing for it to last 5 mins or 15 mins or permanently? Warhammer has so many balance issues, especially with RVR, that having a character get a decent buff spell early on would not have done anything to the game except minimize the "busy work" aspect of it and make it... here's that word again ... FUN.
Players like little glowing buff icons next to their names - so give them some. Players like "dinging" or leveling - so give them some. Players like immersive environments where they feel that they are making a difference to the storyline - so give them some. Whatever, I am not going to list all the fundamentals of making an enjoyable and dare we say addictive game. Why should I help Mythic out of their hole? They made a shitty fail game and they deserve their fate.
What design studios and developers need to understand is that the heady days of EQ and UO are over. people aren't amazed just by the fact that it's an MMO anymore. The game had better first be a stellar single player experience game, and then worry about making it an MMO. Warhammer wouldn't even be fun as a single player game imho.
Here's a great example of how Mythic just doesn't get how to make a fun game. I started a Sorceress (generic ranged DPS) character. At level 3 I got a buff spell that raises my resistences. The spell lasts 20 seconds and has a cooldown of 60 seconds. Ok so it's a "oh fuck" spell that I'd cast if I'm getting pummeled? Not really as the small resistence increase won't save yer butt at all. So, then it's a "maintenance" spell. By maintenance I mean every bloody 60 seconds I have to keep casting it, so I can have its paltry effects for 20 seconds. LOL I hate shit like that in games. Would it have been so unbalancing for it to last 5 mins or 15 mins or permanently? Warhammer has so many balance issues, especially with RVR, that having a character get a decent buff spell early on would not have done anything to the game except minimize the "busy work" aspect of it and make it... here's that word again ... FUN.
Players like little glowing buff icons next to their names - so give them some. Players like "dinging" or leveling - so give them some. Players like immersive environments where they feel that they are making a difference to the storyline - so give them some. Whatever, I am not going to list all the fundamentals of making an enjoyable and dare we say addictive game. Why should I help Mythic out of their hole? They made a shitty fail game and they deserve their fate.
What design studios and developers need to understand is that the heady days of EQ and UO are over. people aren't amazed just by the fact that it's an MMO anymore. The game had better first be a stellar single player experience game, and then worry about making it an MMO. Warhammer wouldn't even be fun as a single player game imho.
Monday, November 9, 2009
Mokesh gets his Fawn
Well after getting to 72 vanity pets the hard way I decided to AH 2 Alliance Tournament pats and bought Lil' K.T which got me to 75 pets for e Fawn
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