Saturday, September 4, 2010
Legolamb Ding 80
Well I did it in about 12 hours of back to back Eye of the Storm BG's. It was the weekend battleground and it was the fastest 79 - 80 grind ever.
Legolamb hits 78 and gets a new suit
My warlock Legolamb hit 78 yesterday - donned his self-created Frostsavage PvP armor set and proceeded to kick ass till level 79.
I may try for 80 toady as leveling in the battlegrounds is crazy fast.
I may try for 80 toady as leveling in the battlegrounds is crazy fast.
Legolamb on his Frosty Flying Cqarpet |
Labels:
legolamb,
Mokesh,
World of Warcraft,
WoW
Thursday, September 2, 2010
Why is the WoW expansion Cataclysm only 5 levels
The official "story" from blizzard.
Why is the level cap increasing by five levels (to 85) instead of 10 as in previous expansions?
We decided to focus on providing more end-game and maximum-level content for players. We learned a lot from Wrath of the Lich King, and want to ensure players have more content to experience right away when they reach the new cap of level 85. We’re also putting a lot of time and effort into reworking the level 1 to level 60 content. We’ve learned a lot designing the previous expansions and felt we could apply those lessons to improve the leveling-up experience. Creating alts has always been a popular pastime for players, and we wanted to ensure Kalimdor and the Eastern Kingdoms remain a vital part of the game world.
Here's my take on it:
They want, in part at least, to ensure that what happened to Burning Crusade after Wrath was released doesn't happen to WotLK after Cataclysm is released. That being the ability for level 80 players to go in and trash any level 70 end game content without even breaking a sweat. Although it will still be possible to solo some of the Wrath instances at 85, those extra five levels would have made level 80-81 mobs a grey con and the instance a cakewalk.
Why is the level cap increasing by five levels (to 85) instead of 10 as in previous expansions?
We decided to focus on providing more end-game and maximum-level content for players. We learned a lot from Wrath of the Lich King, and want to ensure players have more content to experience right away when they reach the new cap of level 85. We’re also putting a lot of time and effort into reworking the level 1 to level 60 content. We’ve learned a lot designing the previous expansions and felt we could apply those lessons to improve the leveling-up experience. Creating alts has always been a popular pastime for players, and we wanted to ensure Kalimdor and the Eastern Kingdoms remain a vital part of the game world.
Here's my take on it:
They want, in part at least, to ensure that what happened to Burning Crusade after Wrath was released doesn't happen to WotLK after Cataclysm is released. That being the ability for level 80 players to go in and trash any level 70 end game content without even breaking a sweat. Although it will still be possible to solo some of the Wrath instances at 85, those extra five levels would have made level 80-81 mobs a grey con and the instance a cakewalk.
Labels:
cataclysm,
Julian Glenn,
WoW
Wednesday, September 1, 2010
The Battle For The Undercity - yet again
Well Legolamb my Warlock has made it to 75 and the battle for the undercity quest. man, I need a life - or at least an expansion. Well that was a fun 15 minutes of Hellfire spam.
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